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This page was created by Selene Vu.

Gameplays and Scenarios[]

There are 8 possible gameplays and scenarios in this game. I will list them, below.

  • Hiroshi
  • Takeshi
  • Mika
  • Takuro
  • Hiroshi Bonus 1 (The bonus can be obtained after finishing the main story. Each scenario will cost 100 blue coins. You will obtain a free mask after finishing the scenario. The same applies to HIKAKIN Scenario)
  • Hiroshi Bonus 2
  • Hiroshi Bonus 3
  • Hiroshi Bonus 4
  • HIKAKIN Scenario (to obtain this scenario, you must start a new Hiroshi game and then name him ヒカキン)

Featured Characters[]

  • Assorted cruise ship members
  • Clown Oni
  • Hobo Oni
  • King Oni
  • Puppet Oni
  • Fish Oni
  • Tarantula Oni (I will make a page for the Fish and Spider Onis soon)
  • Painting Oni (same here, but he only appeared like once)
  • Ao Oni

Ao Oni 3 Walkthrough[]

Playing As Hiroshi In Hiroshi Scenario- Ship[]

You start the game. This is the only role that you get to change the name of. It starts with you on the deck of a ship, You are surrounded by your friends, Mika, Takeshi, and Takuro. They say some things, and leave the deck. The next thing you do is, once the game lets you control, explore the ship, and go back onto the deck, where you will find and old woman and a little girl, the same little girl from Ao Oni 2. She has lost her handkerchief. So go forward and talk to her, then go back to the main room, and take the glowing object, her handkerchief. Go back to her and talk to her, she will receive the handkerchief. Go back to the cafeteria, where you will see your friends. Talk to them. Go through the dialogue, and then the ship will begin to shake, and the screen blacks out.

Playing As Hiroshi in Hiroshi Scenario- Hill[]

When you gain consciousness, you’ll find yourself near a rocky area. Go straight ahead. Wells are hiding places. Go into the door, and you’ll see The On. Go straight up and then left, where you’ll see a corridor with bats. Go to the next room, and go to the hole in the wall. Press the button until the bar is blue. You’ll get the Philips Head Screwdriver. Go to the file box, and you’ll get a key. Save here, there will be an Oni chase. Hide in the well. After the chase, go to the locked door on your right. You have to press and hold. After you’ve finished, go to the metal door. Type in 6300 in the keypad. Exchange some words with the lady, and go through the glowing white opening. Ignore the giant door, you’ll see it again at the end. So once you go thorugh the white door, skip through everything until you go to the lady again. There’s some dialogue, then a map will show up, and press the Hospital icon. Press it, and press the choice with red writing if you can't read Japanese.

Playing As Hiroshi In Hiroshi Scenario- Hospital[]

Once you enter, enter the left room, and push the middle bed to the left, and get the hammer. Enter the left room, then go to the next left room. Use the hammer on the cracked wall, and enter and get the fragment. Leave, and press the buttons in order, down, right, up, up and right. So after you press the buttons, the door unlocks. Go to the left room, and look around the room for the other fragment. Connect them, and unlock the top door. You will see a cutscene, and the password is 7102.

Playing As Takeshi In Hiroshi Scenario- Hospital[]

You find Takeshi and you exchange some words with him. You control Takeshi now, so enter the top room. You’ll get a blue case from the vault. Leave, and go to the room beside the X-Ray. Enter, and go downstairs, and walk to the left, until the Oni emerges and chases you. Enter the locker, and wait until the Oni disappears. After you’re done, go to the fourth coffin, and you’ll get a red case. Put the red case in the open casket, and the blue case in the third casket. You’ll open the door beside the locker. Go to the main room, and go to the paper on the wall, it’s a map. The blocked location on the right is Room 1, and the one on the left is Room 4. Enter Room 4, and walk to the left, and the Oni will chase you. Hide, and go to each room and press their button, so go in numerical order. Once you press the button in Room 5, the wall crumbles. You do not need to enter yet. Go to Room 3, and go to the keypad, password is 8431. Enter, and take the key, then go to the crumbled wall, and you’ll find two rooms. Enter the left room.

Playing As Both Takeshi And Hiroshi in Hiroshi Scenario- Hospital[]

You’ll find Hiroshi, and then you exchange words. Go to the bottom room where Takeshi was. The ceiling will crumble. Then go to the drawer, and you’ll get a box. Go to your inventory, and press the red button on the box. It’ll give you a key. Go to the next room. Don’t check out the corpses yet, the Oni will climb out and chase you, and you don’t have anywhere to hide. Go upstairs, and into the room. You’ll find a Call Button. Exit the room and push the top bookshelf twice to the left. Go into it, and let it chase you. Go upstairs, fall into the hole, and repeat until it’s gone. Go down, where there will be three doors. Enter the right room, where you’ll find an elevator. Use the wire on the phone when you exit. Use the key on the middle door, which is Room 205. Next, go to the room next to Room 205, which is Room 206. Connect the Call Button to the silver box and pick up the shiny letter, then read it. It’s a letter from a Nurse. Leave, and use the Phone, code is 205. Go to Room 205, and take the key. Go to the room on your right, and open the locked closet, you’ll get an item that will fix the elevator. Go to the elevator room, and use it on the control panel, and then go to the keypad. Press it, and enter the elevator. The Oni will attempt to get you, but fail. Save here, because there will be a Major Chase here. Go into the next room, and proceed until Takeshi says something and runs away from the Oni.

Playing As Hiroshi In Hiroshi Scenario- First Major Chase[]

Examine the red valve. Hobo Oni will crawl out of something, and there will be two Hobo Onis who will slowly chase you. Go around and around the walls, which Every time you go around the wall, make a detour to the valve. Repeat this until the bar is completely blue, and then enter the room where Takeshi previously went through.

Playing As Hiroshi In Hiroshi Scenario- Mansion[]

Enter, and go to the corrider on the left. Go upstairs, and go to the bottom room. Press the buttons from left to right, it will be down, up, up, down. The safe will open. Take the key, and then go to the top room. Open the door, and on the keypad, type in 1837. The Oni will chase you, so enter the closet you see when you enter the mansion. After that, open the corrider on the right. Go to the top room with statues, type in 3810 on the keypad. You will enter a church. Take the key, and then then the Oni will chase you again. Hide in the closet. Leave the room, and enter the main room again. Go to the corrideowhere there are purple scribbles. Open the door, and go downstairs. You will find Mika in a jail cell, so then enter the left room. Take the stick on the Pool Table. Go to the room above the pool tables, and take the glowing object. Then, leave the room, and then enter the left room. It is a rock puzzle, and it’s simple. Once you complete it, you will find two cabinets, which have a discharged phone, and another stick. Go to the right room, and you will find another rock puzzle, this one is also simple. You will find a phone battery and another stick. Put all the sticks on the art easel, and the password will be 8132. Go back to the main room, and type in 8132 in the keypad. Entering the room will cause a cutscene. Once the cutscene is over, go close to the QR code, and the Oni will climb out of the Fireplace. Once the chase is over, place the battery in the phone, and attempt to scan, but the screen will go dark. You will now be able to play as Mika.

Playing As Mika In Hiroshi Scenario- Mansion[]

Go to the jail door, and interact with it. The bookshelf will fall over, and a magnet will appear in the toilet. Grab the magnet, and enter the room behind the shelf. Go to the far right room, and go to the cabinet. You will get a Turtle Coin. Go to the painting next to the cabinet, and use the magnet. You’ll get a Lion Coin. Place the Turtle Coin in the painting. Go to the room beside the purple painting. Enter, and place the Lion Coin in the painting. Go to the other room with the television. Inside the room, there will be a key. Grab the key, and enter the room below on your left. Go to the sink, and then press the buttons from Red, Blue, Blue, Blue, Red, Blue. (The top button is Red, and the bottom button is Blue.) You will get a wire. Go to the telephone, and use the wire. The Oni will chase you after the dialogue. The door on your far right is now open. Enter it, and there will be stairs leading to the Dining Room. You play as Hiroshi once again. Go to Mika, and then Puppet Oni appears, killing Mika.

Playing As Hiroshi In Hiroshi Scenario- Second Major Chase []

Go through the hole beside the hole Mika came through. You will enter a warehouse-type area, where there are five buttons, each labeled with a dice number. Press each number in numerical order, while avoiding the Puppet Oni that comes out at randoms times. You can see where Puppet Oni jumps out from, because there is a shadow. Once you finish pressing the buttons, go to the door, and you will enter the Carnival.

Playing As Hiroshi In Hiroshi Scenario- Carnival[]

Once you arrive to the Carnival, go to the left corrider, and enter the shop. Move the shelf to the metallic plate. Once you do that, go to the white box, and it will give you a key covered in soil. Clean it in the bathroom, and then go to the right corrideoand open the door you first see. You will see a blue-black box, so open it. You will get the Flat Head. After you equip the Flat Head to the Screwdriver, go to the room with a lever. Use the Flat Screwdriver on the lever. You’ll get the Lever. Go back to the main room, and go straight ahead. Solve the wire puzzle, and then enter the next room. Place the Lever into the metal dot area. Go inside, and get the binoculars from the drawers. Go into the next room, and into the room above the carousel. Use the chair to get the Hammer. Once you’ve finished that, go to the room beside the room you previously entered. Enter, and go closer to the cup ride, the Oni will be there, and it will try to get you, so hide. Once you’ve hid, go back to the room the Oni was, and get the small key. Go back to the room beside the lever room. You will be outside. Go to the locker room, and type in 4121. Use the banknotes you get from the lockers on the Red Vending Machine outside to get a PET bottle. Check the PET bottle, so then check the carousel, and you’ll see something else. Then, go to the room where you found the small key. Go 3 times to the left of the START position, and then move down once, and move once to the right. Destroy the clown you get to once you finish those directions. Go back to the Locker Room, and enter the left room. Use the small key on the vending machine to get the Valve. Go to the Control Room and use it on the water container. Use the Valve, and drain the pool. Go to the pool, and take the piece of metal. Enter the room to the left of the adjustment room with the valve and get the doll from the table. Enter the room at the bottom right of the adjustment room with the doll and let the computer below scan it. After confirming the doll's price of 4385 yen, return to the room where the doll was placed, enter the password above and from the shelf. Get a piece of metal and combine the two pieces of metal to get the key to the action room.

Playing As Hiroshi In Hiroshi Scenario- Third Major Chase[]

You will find 3 Clowns. The numbers written on the backs of the three clowns and the color of the blue demon figurine are linked to each clown. Destroy the figurines in order to escape.

Playing As Hiroshi In Hiroshi Scenario- Old Temple[]

When you enter the temple, go upstairs and get your shoes from the drawer. Press the back of the shoes to check the screws, so use a Phillips screwdriver to get the Card Key. Use the card key on the machine in front of the door on the first floor to enter the room and get a hanging scroll. Since a look at the tube is displayed as "there is a sense of discomfort to the bottom" examined by tapping the bottom part of the image tube is hand in hand, make sure that there is a fuse in the bottom of the tube. You can get the red parts by moving to the room on the far left where the flame is burning and using the cylinder in front of the flame. Go back to the hall of the entrance, go inside from the sliding door on the right, attach the red parts to the switch, and go to the back to get incense sticks. Install the incense stick on the incense holder at the back of the 2nd floor and check the wall. There are numbers on the wall, so enter 127 in the room behind the switch and move on.

Playing As Takuro In Hiroshi Scenario- Old Temple[]

If you leave the courtyard and go further back, you will encounter Takuro and the character operation will switch to Takuro. If you look at the lion in the back, you can see that there is a fortune slip, and if you look from the back, you can see that there is a screw. After checking the screws, talk to Hiroshi-you can borrow a screwdriver. Use a screwdriver to get the wire from the fortune. Climb the stairs from the room with the fortune teller and get the key mold in the back room. Obtain a modified wire by combining a wire with a key mold. Enter the door on the left side of the Omikuji and get a bar. Return to the aisle, enter the lower right room, and use the bar to pry open the drawer to get the shutter strap. Use the shutter strap in front of the shutter to lower the shutter and check the number 8974. Enter the number written on the shutter as 8974 in the room where you found the bar to proceed and join Hiroshi.

Playing As Hiroshi In Hiroshi Scenario- Old Temple[]

If you go back to Takuro and the exit, rubble will fall, so look for another exit. After Takuro becomes a friend, you can get persimmons by shaking the tree, so get two persimmons from two trees. Go to the room on the left where you picked up the persimmon, and offer the persimmon to both of the two stones. After offering, let's solve the puzzle in the room to the south of the shrine. The squares of the puzzle are related to the shoji in the back of the puzzle. WSE means W = WEST (west), E = EAST (east), S = SOUTH (south), respectively. If the black square on the upper left of the shoji (right side) is W, the black square on the upper right is E, and the black square on the bottom is S, it will be released and you can get cheese. After the offering, place the cheese in the room north of the shrine in front of the hole where the mouse entered. Once you leave the room and come back, the mouse will put the key to the item reference room. After the offering, go into the back of the room to the right of the shrine and check the center of the bookshelf. If you look it up, you can get the key to the large door.

Playing As Hiroshi In Hiroshi Scenario- Final Major Chase[]

After returning to the cave, use the key of the large door to go to the back and you will reach the last boss. Your arm will stretch and you will die if you hit it, so just look at the lateral movement of your arm and see where it flies. When the lateral movement of the arm ends, it is the timing to fly, so the point is to avoid it at that timing.

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